A big change
for Montage.
I deleted the timeline, the clips and the properties. Now you watch your video, you comment on the picture, and Montage does the edit.

In this post6 parts
Where it started.
These past few weeks, I've been working on a new version of Montage.
Until now, here's how it worked: you drop your footage, you say what you want, Montage makes the edit on a timeline, and then you fine-tune that timeline and the clips' properties by hand.
My goal with Montage is to build the video editor for the AI era. The next generation of video editor, made for the future. Yet it was still built on the same pieces video editors have used for twenty, thirty years: a timeline, clips, and their properties.
So I started over from a blank page, with one question: what is the goal, and what is actually useful?
What I deleted.
Here's what I did. I deleted the timeline. I deleted the clips. I deleted the properties.

I know, it might sound like a downgrade at first. I don't think so.
When you edit with someone sitting next to you, you don't hand them the mouse. You watch, you point at the screen, you say what you want. Honestly, I strongly believe this is the new way to edit videos.
How it works now.
That's it. And you can still talk to Montage directly, in your own words, for anything bigger: a new cut, a new style, a whole new video from your footage.
Your client comments too.
You can send a video to your client with one link. They watch it and comment right on the picture, no account needed, and approve it when it's right.
Their notes land next to yours, and Montage takes care of them too. No more long emails with timecodes.
Everything is still here.
If you already use Montage, you don't have anything to do. Your videos, your footage and your conversations with Montage are all in the new Montage, in the same place.
Still in beta.
Montage is still in beta, and something will break now and then. When it does, click the little bug at the bottom left of Montage, say what happened, and send. It comes straight to me, and I'll fix it.
And if you try it, tell me how it felt. Good or bad. That's how Montage gets built.